POV-Ray : Newsgroups : moray.binaries : How about some brown bread? : Re: How about some brown bread? Server Time
4 May 2024 18:47:05 EDT (-0400)
  Re: How about some brown bread?  
From: Steve Shelby
Date: 16 Nov 2003 13:26:11
Message: <3fb7c143@news.povray.org>
We're on the same wavelength. I just got done making a heightfield as you
describe, and spent a lot of time getting it to fit exactly. There's
something Moray doesn't like about it. I saved my scene, and then worked on
the slices, and Moray crashed. When I opened the loaf scene again,
everything except the heightfield was gone, even the camera and lights. When
I opened the slice scene, the camera and lights were gone, and when I tried
to select something, Moray crashed. It's too bad, because it looked so good.
Steve Shelby
"Thomas de Groot" <t.d### [at] internlnet> wrote in message
news:3fb78560@news.povray.org...
> Concerning heightfields, you should not use intersection or differences
> indeed. Best thing to do is to make the space outside the bread slice
black
> (height 0) and set the waterlevel at, say 0.1. That way, you only get the
> slice rendered and the ouside part is ignored. Nice and effective! The
> difficulty would be to position the heightfield perfectly with the bread
of
> course. For the slice it is less of a problem.
>
> Thomas


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