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Rune <run### [at] runevisioncom> wrote:
> Now the question is: Is the 9% speed increase worth the hassle with the
> backwards compatibility issue? I'm not for or against, I just want to
> make sure that the issue is being considered.
Probably not worth.
To get a speed boost you can simply copy the macro from the include
file to your scene file. This should noticeably increase its speed due
to how POV-Ray parses macros in include files.
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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