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Tim Nikias v2.0 <tim.nikias (@) nolights.de> wrote:
> #declare
> Random_Lightsource=vnormalize(<rand(Seed)*2-1,rand(Seed)*2-1,rand(Seed)*2-1>
> )*rand(Seed)*5;
Are you sure this produces an even distribution?-)
By the way, you can do: <rand(Seed),rand(Seed),rand(Seed)>*2-1
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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