POV-Ray : Newsgroups : povray.unofficial.patches : Crash after 63 frames? : Re: Crash after 63 frames? Server Time
4 Jul 2024 20:36:32 EDT (-0400)
  Re: Crash after 63 frames?  
From: Gilles Tran
Date: 1 Nov 2003 10:57:56
Message: <3fa3d804$1@news.povray.org>

news:3fa3ca69@news.povray.org...

> If you are so sure it ahppens with all animations, why don't you post a
> scene that "shows" the problem in scene file binary group?  Please
remember
> to include the INI file used to render it as well!

For the record, I think there may be something fishy with the loading of
large image maps. I had a problem recently (official POV, Windows XP) with
one JPEG (9000*4500): the scene rendered OK a few times and then BLAM!,
POV-Ray returned a message saying that it couldn't load the image due to
(IIRC, didn't write it down) a pointer problem. After closing and reloading
POV-Ray, the scene ran fine again. It happened several times, but as it was
a 4000-line scene that took several minutes to parse and used 1Gb or RAM,
bug hunting wasn't exactly easy. I didn't use the map eventually and the
problem never resurfaced. I've tried to replicate it with a simpler scene
including the map, at least to write down the error message, but everything
was OK (no unusual memory consumption in successive runs).
I've also seen POV-Ray suddenly complaining about a missing image map
between 2 successful runs of the same (unchanged) script. Again, this was
impossible to replicate.

G.


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