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news:3fa3ca69@news.povray.org...
> If you are so sure it ahppens with all animations, why don't you post a
> scene that "shows" the problem in scene file binary group? Please
remember
> to include the INI file used to render it as well!
For the record, I think there may be something fishy with the loading of
large image maps. I had a problem recently (official POV, Windows XP) with
one JPEG (9000*4500): the scene rendered OK a few times and then BLAM!,
POV-Ray returned a message saying that it couldn't load the image due to
(IIRC, didn't write it down) a pointer problem. After closing and reloading
POV-Ray, the scene ran fine again. It happened several times, but as it was
a 4000-line scene that took several minutes to parse and used 1Gb or RAM,
bug hunting wasn't exactly easy. I didn't use the map eventually and the
problem never resurfaced. I've tried to replicate it with a simpler scene
including the map, at least to write down the error message, but everything
was OK (no unusual memory consumption in successive runs).
I've also seen POV-Ray suddenly complaining about a missing image map
between 2 successful runs of the same (unchanged) script. Again, this was
impossible to replicate.
G.
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