Nope, there is no ambient lighting in the scene, all ambients are set to
zero already.
However there was fog in the bottom of the shaft, this was causing a loss of
contrast all over the scene (must have been a small but noticeable trace
even though the camera is a long distance away from the fog) . I've removed
the fog and the result is attached.
"Christopher James Huff" <cja### [at] earthlinknet> wrote in message
news:cja### [at] netplexaussieorg...
> In article <3fa1082c@news.povray.org>,
> "Darren Hewson" <dar### [at] hotmailcom> wrote:
>
> > More on the vertigo theme...
>
> Very flat...the shading has very little contrast. It looks like the
> scene is mainly lit with ambient lighting. I suggest you set ambient to
> zero in all the textures that aren't supposed to be glowing, and use
> radiosity.
>
> --
> Christopher James Huff <cja### [at] earthlinknet>
> http://home.earthlink.net/~cjameshuff/
> POV-Ray TAG: chr### [at] tagpovrayorg
> http://tag.povray.org/
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