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In article <3fa168a4$1@news.povray.org> , "Scott Gammans"
<dee### [at] yahoocom> wrote:
> I may be wrong about what is causing the problem, but POV-Ray for Windows
> *does* have some sort of memory allocation problem that, after a few dozen
> frames, causes it to stop rendering with a memory allocation error because
> it can't allocate any more memory to open one of the TGA bump map files in
> my scene.
I guess you can also explain why these groups aren't full of people
complaining about it then. It is not like there aren't enough people using
the animation loop in POV-Ray, i.e. for the irtc...
> You will never be able to convince me that there is no problem with
> long-running, memory-intensive animation jobs in POV-Ray, Thorsten, because
> I've seen it happen.
I don't need to convince you. I know there is no memory leak big enough
that it could cause what you claim it would - for your claim to be correct
POV-Ray would have to forget about tens of megabytes of memory per frame!
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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