That looks more like coincedent surfaces: if you have CSG with two objects that
have a surface in exactly the same place then pov doesn't know which surface to
use, so it can go a bit wierd. If you offset them from one another by a small
distance it should work.
--
Tek
http://www.evilsuperbrain.com
"Chris Johnson" <chr### [at] chris-jcouk> wrote in message
news:3f8f106d@news.povray.org...
> I wonder if this is the same bug that I get when making intersections of
> text. Mine are in a normal scene - i.e. not at extreme distances or zooms.
>
> -Chris
>
>
>
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