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Except for the color, it looks very much like red-pine to me. Very nice.
I've often thought about making a red-pine forest scene. But then I have
lots of ideas that I never seem to have time to implement... :-(
Cristoph Hormann had a similar stump a month or two ago as well. I'm
looking forward to seeing more examples from both of you. Are you using any
of Christoph's libraries? isowood, isocsg, etc. If not, they may simplify
some coding. Personally, I find isosurfaces extremely difficult to deal
with otherwise.
Keep up the good work!
--
Jeremy
"Samuel Benge" <sbe### [at] hotmailcom> wrote in message
news:3F8### [at] hotmailcom...
> As my mind wanders, so do my experiments. I've been meaning to do
> something like this for quite a while, but just never did.
>
> The scene contains three separate isosurfaces which make up the bark of
> the stump. Since the functions for them involved blobbing and surface
> displacement, I found it expedient to optimise the calculations a little
> by adjusting their individual bounding boxes.
>
> The heartwood is simply made of cylinders.
>
> Lighting is nothing too special, just two light_sources; one a cruddy
> area_light.
>
> Comments, questions?
>
> --
> Samuel Benge
>
> stb### [at] hotmailcom
>
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