HDRI stands for High Dynamic Range Imaging. Its basically an image format
that doesn't have a limit to the brightness levels of the colors. Mael
wrote a patched a version of POV 3.5 that reads such a format for use in
scenes. Download his patch here:
http://pov.monde.free.fr/mael/mlpov083.html
English older version instructions:
http://martial.rameaux.free.fr/mael/mlpov081eng.html
Run some of the sample scenes to see what it can do and for the syntax.
There were several posts on this board a few months ago that demo what HDRI
can do. Here's an aircraft I rendered using an HDRI map:
http://members.aol.com/skipt1/3d/highres/longez6.png
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