POV-Ray : Newsgroups : povray.binaries.images : torus bug - attached files (1/1) : Re: torus bug - attached files (1/1) Server Time
15 Nov 2024 00:20:17 EST (-0500)
  Re: torus bug - attached files (1/1)  
From: Slime
Date: 5 Oct 2003 20:45:08
Message: <3f80bb14$1@news.povray.org>
Toruses are fourth-order equations, so they require numbers fairly close to
zero in order to avoid floating point innacuracies. When the camera is too
far away from them, innacuracies are introduced, and the toruses won't be
displayed properly.

If you can live with a closer camera, do that. If not, I believe someone
somewhat recently posted a patch which causes toruses to render more
accurately but more slowly (by bringing the camera closer on a per-sample
level).

 - Slime
 [ http://www.slimeland.com/ ]


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