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Nathan O'Brien wrote:
> Hi all,
>
> another isosurface landscape. I've tried to incorporate comments made about
> my last landscape. There has been a lot more work done on the lighting and
> image contrast, however I still needed to correct the image levels in
> photoshop. There were also some minor touchups done. This render did not use
> radiosity but the multiple lights, sky sphere, method with a combination of
> shadow and non shadow casting light sources with attenuation.
>
> There texture is still a simple slope texture but the colours are much more
> monochromatic. This isosurface is also a lot more complex than the previous
> one used. There are 684 indiviudal isosurface blocks. Each one optimised for
> their container, gradient and accuracy. I've finished writing a batch
> process, using INI files and a Perl script, to multi pass render each
> individual isosurface to calculate the optimum gradient and container size.
> This takes a little time but it runs complete overnight and it only has to
> be done the once for any scene.
>
> This image took 8 hrs, 17min to render.
A very impressive image. I found the atmosphere, haze, and ighting to
be very convincing, some of the best I've seen. The texture is realy
the ony thing that looks off. Good job.
-Ben
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