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Have a look at this and see if it is what you are after.
Best
D
http://www.srcf.ucam.org/~mpc33/index.html
"Frans Verbaas" <not### [at] freelernl> wrote in message
news:3f75fd8b$1@news.povray.org...
> Hi all,
>
> Question: Has anyone attempted to generate sound along with the a MegaPov
> animation, based on events during the animation?
>
> Explanation:
> I am happily exploring Christoph Hormann's excellent Mechsim facility.
> While my PC is busy rendering a bouncing cube, I thought how nice it would
> be if sound were generated with the frames. Something like a bang or so
> whenever a mass hits the environment.
> Since simulation time is known on every such occasion, one could store the
> information in a MIDI file, and generate a .wav file from that.
>
> Now I am not an expert in sound, and only barely capable of sensible
> programming, an I hesitate to embark on this, possibly only to find that
> someone else has done this before, and far better than I could ever dream
to
> do it.
>
> Frans Verbaas
>
>
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