|
|
-s0da- <ske### [at] msncom> wrote:
> And no...the plane is not in between the camera and the flame, otherwise
> the torch wouldn't be visible. it's just the flame that vanishes.
The flame (and the camera) are probably inside the wall.
Try inverting the wall (ie putting its normal to point to the opposite
direction, to the side where the fire is).
Another solution is to make the wall "hollow", but I wouldn't recommend
that because it's conceptually the wrong solution (why would you want
your scene inside the plane when it clearly should be outside?).
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
Post a reply to this message
|
|