POV-Ray : Newsgroups : povray.unofficial.patches : Sound generation? : Sound generation? Server Time
28 Sep 2024 16:47:16 EDT (-0400)
  Sound generation?  
From: Frans Verbaas
Date: 27 Sep 2003 17:13:47
Message: <3f75fd8b$1@news.povray.org>
Hi all,

Question: Has anyone attempted to generate sound along with the a MegaPov
animation, based on events during the animation?

Explanation:
I am happily exploring Christoph Hormann's excellent Mechsim facility.
While my PC is busy rendering a bouncing cube, I thought how nice it would
be if sound were generated with the frames. Something like a bang or so
whenever a mass hits the environment.
Since simulation time is known on every such occasion, one could store the
information in a MIDI file, and generate a .wav file from that.

Now I am not an expert in sound, and only barely capable of sensible
programming, an I hesitate to embark on this, possibly only to find that
someone else has done this before, and far better than I could ever dream to
do it.

Frans Verbaas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.