Hey Jellby,
Not too shabby. I think gold is a hard thing to depict
realistically. If radiosity doesn't affect the scene very much, you
might want to try photons. They're fun to use with gold textures. I
thought you might like to see a Brazil render my friend John Henriksen
did of a scene he modeled in 3dmax. It might give you some ideas. For
the table he used a height field generated from a scan of a cutting
board. He had to do a lot of work by hand in Photoshop to get the text
up to such a high resolution.
-Ben Scheele
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