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Doug Eichenberg <dou### [at] nlsnet> wrote in message
news:3f636357@news.povray.org...
> Been goofing around with some ideas for the decay round. In the process I
> came up with a macro that parses a mesh file and replaces it with cubes.
It
> works recursively, so you can specify the level of recursion to get more
or
> less detail. Anyway, here are two test images. The first one is done
> without recursion, and the second one is with one level of recursion. For
> each level of recursion, it subdivides each cube into a 3x3x3 cube (27
> sub-cubes), then samples those points to see if they are inside the mesh
or
> not.
Nice! Would have made a good surreal entry...
How long does it take to parse & render?
RG
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