POV-Ray : Newsgroups : povray.binaries.images : glass objects : Re: glass objects Server Time
15 Nov 2024 02:24:09 EST (-0500)
  Re: glass objects  
From: Tim Nikias v2 0
Date: 11 Sep 2003 05:11:58
Message: <3f603c5e$1@news.povray.org>
Nice colors. Several suggestions:
1. If you're not already using it, try variable reflection.
2. A more detailed skysphere with nice clouds would
be good. Slime posted a link to some image-maps
recently in povray.general.
3. The Photons-Effect isn't that visible, so unless the
scene changes to something more dramatic (with
scattering fog or such), you might want to try and
drop it to see if it has that great an impact on the image.
4. Do you either use absorption or fade_power in
the interior of the glass-objects? That might give
them some more depth.
5. Scatter some more spheres around. You can see
them in the reflections, and it looks almost like the
only sphere present are those already visible.

Finally: why 30 hours?

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: no_lights (@) digitaltwilight.de


> Here I make some glass objects. If anybody can comment the image.
> [P750, 30h,  photons, no FB]
>
>
>


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.515 / Virus Database: 313 - Release Date: 01.09.2003


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.