"Mike Williams" <mik### [at] econymdemoncouk> wrote in message
news:3f5f5ebf@news.povray.org...
Not bad, but Hogo's mesh is smoother. Even with the blurring, the
isosurface is not able to "fudge" the bad spots as well as a mesh it
seems. The iso is simply too accurate. I should get a chance to render
mine here in a bit.
What where your render times?
-Shay
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