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Gravity might be a possible addition, I will look into it. When you get
bald areas in the image you wanna try turning up the hairs_per_unit
variable. Sometimes it also helps to include a textured version of the mesh
underneath the fur, to cover bald areas.
--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nlsnet
Jerome Colin <jer### [at] voilafr> wrote in message
news:web.3f4f654cfad574e32372a3a50@news.povray.org...
> Hello,
>
> This is just a quick test with the very interesting maya fur macro. (2h on
> pentium 4 2.4Ghz 256Mo)
>
> You can see holes in the cat's fur, nonetheless it shows how promising the
> macro is. Thanks Doug !
>
>
> I don't know whether it is possible or not but if gravity could affect the
> hair shape it would be even more interesting :-)
>
> http://site.voila.fr/jcolin/galerie/furtest1.jpg
>
> Best regards,
>
> Jerome
>
>
>
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