POV-Ray : Newsgroups : povray.general : bumpmapping problem : Re: bumpmapping problem Server Time
4 Aug 2024 00:22:47 EDT (-0400)
  Re: bumpmapping problem  
From: Hugo Asm
Date: 30 Aug 2003 17:23:54
Message: <3f5115ea$1@news.povray.org>
Bump mapping is not visible in ambient light (I mean the "ambient" keyword
in the finish statement) because it's assumed that ambient light comes from
everywhere, so there are no shadows. When you remove diffuse, there is only
ambient light left, along with a vague specular that -does- react to bump
mapping. But maybe it's too vague to be seen in this particular scene.

Better results can be obtained by using radiosity (global illumination) to
replace "ambient" light.

Regards,
Hugo


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