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Hugo Asm wrote:
> Please let me know what you think.
Sweet, but try to put in the front wall with no_image, so it can be seen
in the reflections. You can use the same trick for the green wall as
well, if you want to use the original camera position. Just do a normal
save radiosity pass and then a load with no_image also for the green
one. That's how I did a no-lights version of this scene last winter.
Too bad no_image means no_radiosity. It would be great to be able to
hide stuff like walls in this case and they would still affect the lighting.
Trace on,
Ari-Matti
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