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> Don't add to much pattern to the golden wires as a logo must be net and the
> group of yellow vertical stripes is the most dynamic element of your logo.
> So try to keep them gold (may be a bit more shiny).
> Also, try to add some brilliance and some glow to the textured black cube as
> it you a bit dull (specially in the corner appearing in front).
> Last remark, try to do something more simple and net. I like the side of
> the cube but not the top.
>
> Advice for a logo : First, render the scene with a transparent background so
> that you can an idea of the logo itself (without 3D environment) and make
> pictures of different size (as a logo can you look great in large size and
> ugly in a small size) and create a small HTML page with all your pictures
> (in table with different background color for example) and see how its
> look.
I have expressed myself wrong at the start.
The logo is the red square stamped on the CPU.
This is a title image. Which puts the Logo into a 3d context.
I am currently very pleased with the logo.
The 3d scene however needs much more complication, since we only need to
see the logo clearly and the context.
I will add more brilliance to the wires, and I was thinking on making
the wires plug into a green electronic component. I'll possibly put
some fire or smoke somewhere also...
Thanks for your input!
Xilo
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Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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