POV-Ray : Newsgroups : povray.binaries.images : XiloHertz : Re: Image Server Time
15 Nov 2024 06:15:11 EST (-0500)
  Re: Image  
From: Xilo Musimene
Date: 21 Aug 2003 17:58:09
Message: <3f454071$1@news.povray.org>
> Don't add to much pattern to the golden wires as a logo must be net and the
> group of yellow vertical stripes is the most dynamic element of your logo.
> So try to keep them gold (may be a bit more shiny).
> Also, try to add some brilliance and some glow to the textured black cube as
> it you a bit dull (specially in the corner appearing in front).
> Last remark, try to do something more simple and net.  I like the side of
> the cube but not the top.
> 
> Advice for a logo : First, render the scene with a transparent background so
> that you can an idea of the logo itself (without 3D environment) and make
> pictures of different size (as a logo can you look great in large size and
> ugly in a small size) and create a small HTML page with all your pictures
> (in table with different background color for example) and see how its
> look.

I have expressed myself wrong at the start.

The logo is the red square stamped on the CPU.

This is a title image.  Which puts the Logo into a 3d context.

I am currently very pleased with the logo.

The 3d scene however needs much more complication, since we only need to 
see the logo clearly and the context.

I will add more brilliance to the wires, and I was thinking on making 
the wires plug into a green electronic component.  I'll possibly put 
some fire or smoke somewhere also...

Thanks for your input!
   Xilo

-- 
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/


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