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The image is definitely nice looking, even nice lit, but I find it
difficult to rate because of the unreal context. Did you have a look at
Jaime's syslight include file ? He tried his package on real objects
(screws and nuts on a wooden table), and that makes it far easier to say
whether it looks real or not.
Anyway I give it a 8 too. :-)
JC
Hugo Asm wrote:
> Hi folks,
>
> This is not exactly a first post, but with those spheres on a plane, it
> comes close. I know they're rather boring but the aim is solely to setup a
> good light. Something that looks real even on simple objects, and something
> easily reusable. The absense of color should help better judge the light.
>
> I'm interested in your critical opinion: On a scale from 0-10 (where 10 is
> best) how photorealistic would you rate the image? ...and what can be done
> to improve the light?
>
> Thanks,
> Hugo
>
>
>
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