POV-Ray : Newsgroups : povray.binaries.images : First MayaFur placement test : Re: First MayaFur placement test Server Time
15 Nov 2024 10:20:02 EST (-0500)
  Re: First MayaFur placement test  
From: Doug Eichenberg
Date: 28 Jul 2003 20:27:10
Message: <3f25bf5e$1@news.povray.org>
Unfortunately at this point it does take a bit of memory if you use a lot of
hairs, but I am looking into ways of reducing that.  On the other hand, I
have run my tests with maxxed out settings... for example, the number of
segments has been set to something like 100, meaning each hair has 1200
triangles.  Also, I used separate textures for each triangle which chews up
memory pretty fast.  If you drop the number of segments and use a single
texture for the entire hair, then it's no more memory intensive than, say,
Gille's makegrass.

--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nlsnet


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