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I recently wrote a very very handy little max script that allows me to
export any object as a mesh2. It is incredibly handy and there is no end to
the fun that can be had. Anyway I was playing around today and just did a
quick little doodle, I'm considering turning it into more of an actual scene
but I haven't decided yet. Comments, suggestions, criticisms?
--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr(
"oqshilacefg",r,1))-97;disc{<mod(i,7)-3,
div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL
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