Actually I haven't written the placement routines yet. The test renders I
posted were just random rotations around the origin. The placement routines
are gonna be kind of tough I think... I'm still debating how to do them.
Any suggestions are more than welcome, and I will look into using
eval_pigment... hadn't thought of that yet.
--
Douglas C. Eichenberg
dou### [at] nlsnet
http://www.getinfo.net/douge
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