3F1### [at] mailcom...
> So the question is - how
> I can stretch my wood texture (see the second image
> below) onto that uv map?
It's done the other way round : you move the vertices until they fit the
texture and then save the object with the new uv coordinates. You can do
this with the free version I think but I'm using the Pro version which has a
3D view among other helpful features.
G.
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