"Gilles Tran" <git### [at] wanadoo fr> wrote in message
news:3f145c58@news.povray.org...
> Try the code below. Left sphere is with subsurface scattering.
> Note that it shows one problem I had with the ISS image when I used this
on
> the kid's arm, which is that the dark (densest) parts tend to be quite
black
> and do not react to radiosity.
So to compensate the lack of radiosity (on this object), would you just use
a light_group to give it ambient light?
...Chambers
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