> All of them have photons
That's too bad! I'd like to do the same with radiosity as one would normally
do with photons. Addiotionally I would be really happy if media would with
ambient light-sources into account: no light source, but just a(n) object(s)
with high ambient value, using radiosity.
I like 4_rad_r2b2p1_g00_largeAA best. It has no light bleeding at the bottom
of the triangle (see 1_rad_r2b1p1_largeAA), and the light source doesn't
reflect the wall colors (3_rad_r2b1p1_largeAA).
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