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Tim is right. But once you add all of those features into your scene, don't
be surprised if render time goes from a few minutes to several hours or even
days.
Also, in regards to using the isoCSG library, I've used it quite a bit. It
takes some getting used to doing everything in functions, but you can really
get some realistic effects with your objects that are just not possible in
any other way that I know of. Isosurfaces are just plain better. I wish
everything was an isosurface...
--
Slash
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