POV-Ray : Newsgroups : povray.general : Controlled Randomness : Re: Controlled Randomness Server Time
4 Aug 2024 06:16:01 EDT (-0400)
  Re: Controlled Randomness  
From: How Camp
Date: 1 Jul 2003 18:28:20
Message: <3f020b04$1@news.povray.org>
"Gilles Tran" <tra### [at] inapginrafr> wrote in message
news:3f01d9ac$1@news.povray.org...

> It looks that I gave a important-sounding name to something which is not
so
> difficult in fact ;)
> It's completely scene-dependent, but it comes down to something like this
:
> - define an array of different objects (i.e. 5 objectss)
> - define a rule (pattern or trace()) for the object position (in 2 or 3
> dimensions)

I think it's the 'define a rule' portion I'm having trouble with.  I can't
seem to avoid collisions in an efficient manner.  I'll try and digest your
examples, and see what I can come up with.  Thanks for the pointers.

- How


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