POV-Ray : Newsgroups : povray.newusers : Objects at large distances disappear (No matter how large they are) : Re: Objects at large distances disappear (No matter how large they are) Server Time
5 Nov 2024 18:25:51 EST (-0500)
  Re: Objects at large distances disappear (No matter how large they are)  
From: Thorsten Froehlich
Date: 30 Jun 2003 15:59:10
Message: <3f00968e$1@news.povray.org>
In article <3f008f97@news.povray.org> , Warp <war### [at] tagpovrayorg>  wrote:

>   Actually I think that the imposed maximum value for distances is much
> smaller than would be possible with 64-bit floating point numbers (which
> POV-Ray uses) at a good precision, but I suppose that the principle
> has been "better safe than sorry", which might be a good idea.
>   I think that this maximum distance is easily modifiable in one of
> the source code files (and then you could recompile a custom version
> with a much higher limit).

IMHO this dis cussion or detail does not belong here at all. This is
povray.newusers and your reply only adds to the confusion of a new user
rather than helping at all.

    Thorsten

____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org


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