In article <3f008f97@news.povray.org> , Warp <war### [at] tagpovrayorg> wrote:
> Actually I think that the imposed maximum value for distances is much
> smaller than would be possible with 64-bit floating point numbers (which
> POV-Ray uses) at a good precision, but I suppose that the principle
> has been "better safe than sorry", which might be a good idea.
> I think that this maximum distance is easily modifiable in one of
> the source code files (and then you could recompile a custom version
> with a much higher limit).
IMHO this dis cussion or detail does not belong here at all. This is
povray.newusers and your reply only adds to the confusion of a new user
rather than helping at all.
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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