POV-Ray : Newsgroups : moray.win : Re: SeaShell Plugin : Re: SeaShell Plugin Server Time
24 Jun 2024 08:07:44 EDT (-0400)
  Re: SeaShell Plugin  
From: StephenS
Date: 11 Jun 2003 07:28:14
Message: <3ee7124e@news.povray.org>
...
> Known Bug : when you choose a predefined Shell in the listbox, the
> parameters are updated so the wireframe, but the dialog part of the screen
> is not updated. I don't know if it is a FullMoon bug (I asked the author),
> or if there exists a function that I don't know, sort of UpdateWindows (if
> any one knows it...). A turnaround : select another object (even a light
or
> a camera), then selectionner the shell : the good parameters are
displayed.

I have the same problems with my plugins. I have not been able to find a way
around this limitation.

>
> Version 1 :
> Correction of the bugs you'll found
> Optimisation of the wireframe which is a bit slow
>
> Version 2, 3... : (in the order you'll suggest)
> The ability to define different steps for the wireframe and the rendering
> To have a smaller resolution around the bumps
> uv_mapping texturing
> Texture using the mesh2 capabilities
> New functions for the structural curve

> New functions for the waves
>
> Thanks for your comments and criticism

Very cool :-)
Could you add support for the Object flags (no_image, no_reflection,
no_shadow...) and a Photons block.


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