POV-Ray : Newsgroups : povray.general : OpenGL preview in POV-Ray : Re: OpenGL preview in POV-Ray Server Time
4 Aug 2024 18:19:05 EDT (-0400)
  Re: OpenGL preview in POV-Ray  
From: Ray Gardener
Date: 10 Jun 2003 18:32:26
Message: <3ee65c7a@news.povray.org>
Ah, so that's where that's been hiding.
I was using 'preview' as a search term
but 'quality' would have been better.
Maybe someone could add 'preview' as
a search keyword to that topic.

--
Ray Gardener
Daylon Graphics Ltd.
"Heightfield modeling perfected"
http://www.daylongraphics.com

"Christopher James Huff" <cja### [at] earthlinknet> wrote in message
news:cja### [at] netplexaussieorg...
> In article <3ee6285d$1@news.povray.org>,
>  "Ray Gardener" <ray### [at] daylongraphicscom> wrote:
>
> > I was also thinking that previews could be quickly raytraced,
> > if the parser had an option to ignore all object texture/pigment/finish
> > attributes and make them all flat diffuse.
>
> You mean like the quality option?
> http://povray.org/documentation/view/132/#s05_02_06_01
>
> --
> Christopher James Huff <cja### [at] earthlinknet>
> http://home.earthlink.net/~cjameshuff/
> POV-Ray TAG: chr### [at] tagpovrayorg
> http://tag.povray.org/


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