POV-Ray : Newsgroups : povray.general : OpenGL preview in POV-Ray : Re: OpenGL preview in POV-Ray Server Time
4 Aug 2024 18:18:45 EDT (-0400)
  Re: OpenGL preview in POV-Ray  
From: Ray Gardener
Date: 10 Jun 2003 14:50:05
Message: <3ee6285d$1@news.povray.org>
> Great work! To be honest, though I've never doubted your programming
> skills (I used to play with Leveller when it was around 0.998314b :)
> ), I thought it would take quite more time to come up with anything
> positive. I'm impressed.

Thanks.  I guess all that experience paid off. :)

I was also thinking that previews could be quickly raytraced,
if the parser had an option to ignore all object texture/pigment/finish
attributes and make them all flat diffuse.

Ray


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