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Christopher James Huff <cja### [at] earthlink net> wrote:
> Actually, it would be more comparable. The isosurface isn't composed of
> flat surfaces.
Here are some pictures to compare the different interpolations in
isosurfaces.
<http://www.lutz-peter.hoogi.de/extern/hfield/interp.html>
I implemented bicubic as a function, however there is still some problem
with it, causing some artifacts.
btw, is there a reason bicubic interpolation isn't in POV?
Yesterday I succeeded in compiling (Mega-)POV, I think implementing
bicubic interp. would be a good exercise.
Lutz-Peter
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