POV-Ray : Newsgroups : povray.general : Radiometry, photometry, candela, lux, etc... : Re: Radiometry, photometry, candela, lux, etc... Server Time
4 Aug 2024 18:18:55 EDT (-0400)
  Re: Radiometry, photometry, candela, lux, etc...  
From: Manuel
Date: 26 May 2003 07:34:43
Message: <3ed1fbd3@news.povray.org>
> I solve it myself and it is based on basic geometry formulas. I also
create
> Cornell box scene to test it. Instrutions to Cornell Box scene are here:
>
>   http://www.graphics.cornell.edu/online/box/data.html
>
> It works. I can't explain better because my notes and files are home and I
> have to use net from cafe until I get own Internet connection.


I want write a GPL python class (mainly to use it in Blender) to
write a Pov code to make a realistic-physical correct light simulation.

Can I use your formula?
Have you a site? Can you explain more?
Can you make a very simple example code?

Best regards,

                  Manuel


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