|
![](/i/fill.gif) |
"Hugo Asm" <hua### [at] post3 tele dk> wrote:
> Well, the principle is very simple: All objects cast shadows, as you know.
> But they also reflect light, when you turn on radiosity. This is the same
> term as global illumination...
Thanks Hugo, that's very helpful and does clear up the ambiguities.
Regards,
Daniel.
Post a reply to this message
|
![](/i/fill.gif) |