POV-Ray : Newsgroups : povray.general : smooth normals : Re: smooth normals Server Time
4 Aug 2024 12:14:12 EDT (-0400)
  Re: smooth normals  
From: Tim Nikias v2 0
Date: 17 May 2003 11:44:52
Message: <3ec658f4@news.povray.org>
Either you're mesh-modelling-programm exported them,
or you have to calculate them yourself, if you have
access to the data. If you've only got the mesh, Warp
has written a mesh-smooth-programm (for DOS and
Windows with DOS-Support) which will take a scene,
and add the normals for mesh-objects. Here's the link:

http://www.students.tut.fi/~warp/PovUtils/smooth.html

Regards,
Tim

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde

> Is there any function in pov to smooth the normals of a mesh?
>
> I have the normals of each face, and i want pov to render my model with
> vertex normals generated with a smoothangle like 45 degree.
>
> Do i have to compute it by myself?
>
> Thanks.
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.