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news:3ebd2a7e$1@news.povray.org...
> Very clever modelling. :)
>
> It looks like you have applied a higher-than-usual ambient value to
> the scene somehow. Is this so? It looks fine, but contributes a lot
> of gray tones to the colors, which gives it a washed-out sort of look.
> Maybe you could accomplish the same thing with radiosity?
>
these where my global settings, i still need a lot practise to work in a
convincing way with radiosity
global_settings {
assumed_gamma 1.0
radiosity { Rad_Settings(Radiosity_OutdoorLight, off,off) }
}
the source file is available at p.b.s-f, but still needs some finishing
touches, comments?
> Neat image and good concept.
thank you!
pd, someone knows how works the povray true type font? i only get warnings
all the time
pd2, sorry for my english
Bruno Gimeno
esto es la realidad
http://usuarios.tripod.es/game2413
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