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Christopher James Huff wrote:
> That's all I'm saying about it, if you read the
> documentation you will figure it out.
"It traces a ray beginning at the point A in the direction specified by
the vector B."
If B was a point vector, and the direction was that from A to B, then
wouldn't you *indirectly* be specifying the direction by the vector B?
Maybe not, but it's easy to get confused. Is it really impossible to be
just a bit more understanding? it's not like he's the first to get
confused by it, so that might indicate that it's easy to get confused by
indeed.
Anyway Xilo, B is a direction, so if you want the ray to go downwards,
you should simply specify <0,-1,0> (or -y) regardless of what the
StartRay point is.
Rune
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