Warp had a really good way of articulating the way to portray nighttime.
Suggestion: change your current light source to: rgb <0.2,0.2,2.0> and
repost it here.
"Greg M. Johnson" <gregj:-)565### [at] aolcom> wrote in message
news:3eb91dc7$1@news.povray.org...
> 1-1-1
>
> Too dark. Fix the contrast. Too portray eerieness or nightime, use utlra
> HIGH contrast and blue light.
>
>
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