Wow, all the internal reflections made me think there must be more scenery :)
--
Tek
http://www.evilsuperbrain.com
"Tor Olav Kristensen" <tor_olav_kCURLYAhotmail.com> wrote in message
news:Xns### [at] 204213191226...
> "Tek" <tek### [at] evilsuperbraincom> wrote in news:3eaef239@news.povray.org:
>
> > That's really nice. Simple but complicated at the same time (i.e. it
> > would take me ages to make something like that!).
> >
> > It's on a black background, so what's it reflecting? Did you just put
> > some no_image objects in there to make the reflections look more
> > glassy? :)
> >
> > Any chance you could show us the source for that object?
>
> Thank you Tek.
>
> The background is just two plain discs behind each
> other. Apart from the object itself there are no
> other objects in the scene. (There is of course a
> light source to produce the highlit spot.)
>
> The disc closest to the camera is black and covers
> just the view of the camera.
>
> The other disc is white and is placed right behind
> the black one. It's radius is 10 times bigger.
> (It can be replaced with an infinite plane.)
>
> I hope that I can find time to clean up the code and
> show it later this week.
>
>
> Tor Olav
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