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Hi,
very new user here :-)
Subject may sound a bit weird, but here is my problem.
I have an external routine that generates pov-code. The main aspect of it is
that it generates a pretty decent random texture.
This is shown on a rectangle that I have sized to fit the draw window as
close as possible.
I would like this texture to be applied so that when moving off the left of
the image, the texture carries on from the right.
Basically, like a textured cylinder that has been unrolled and flattened to
a rectangle.
Cheers for any advise, pointers, solutions, etc.
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