I like what's going on there. I did something vaguely similar to one of your
shapes with an isosurfaces that had several morphing functions, one of which
was 3d noise. What was your approach?
best,
Dennis
fyi: I have four works at http://www.dennismiller.neu.edu/animation.html but
not the one I'm referring to. Second Thoughts uses morphing isos, however.
"Bill Naylor" <nay### [at] hotmailcom> wrote in message
news:3EABCA70.1A582492@hotmail.com...
> A couple frames from an abstract animation...
>
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