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Christopher James Huff wrote:
> In article <3ea807ba@news.povray.org>,
> Simon Adameit <sim### [at] gaussschule-bs de> wrote:
>
>
>>It's not about being able to see both surfaces but about the rays not
>>ending up parallel.
>
>
> Parallel? Rays that start out parallel will stay parallel.
When you use ior the ray that enters the glass should be parallel to the
one leaving the glass (in case of a flat window) which is not the case
with a single surface. I think I'm so used to using ior and fresnel
reflection with glass that I didn't even think of not doing so and
simply using a single-surface as the refraction probably wont be visible
anyways.
>>lightning?
>
> No, lighting
>
I know that you ment lighting and also wanted to say that but I dont
know what you ment? (Does that make sense?)
> I now see how you were applying the object pattern, but not the slope
> pattern. What are you using it for?
>
For the same purpose. Make one side of the glass (the outside texture on
one side) non transparent, highly reflective, or whatever...
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