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Mahesh Padmanabhan <new### [at] nospampranaemlcc> wrote:
> What I don't understand is how SDL can be used to create complex scenes
> with trees, people, faces etc.
Actually it's easier to make a tree with the SDL than with a modeller
(which does not support trees already). This is because a tree can be
created algorithmically.
As for people, they aren't done with the SDL (alone) because that's simply
too difficult. Those are always made with modellers (and then imported to
POV-Ray).
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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