POV-Ray : Newsgroups : povray.newusers : height_field texturing problem : Re: height_field texturing problem Server Time
31 Jul 2024 02:24:17 EDT (-0400)
  Re: height_field texturing problem  
From: Thorsten Froehlich
Date: 2 Apr 2003 07:40:25
Message: <3e8ada39@news.povray.org>
In article <3e8ad3e7@news.povray.org> , "Tim Nikias v2.0" 
<tim### [at] gmxde> wrote:

> This is related to the normal-bug inside the heightfield's
> algorithm. They aren't transformed properly at some
> point, and AFAIK, there is no fix for this which solves
> the problem in every case.
> You'd have to use either the heightfield with smooth, or
> look into the include files for some macro named
> HF_Square (I think), which will generate a mesh which
> should look like the heightfield.

From the information given there is no way you can reach any such conclusion
and thus should not make such a statement.

    Thorsten

____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org


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