POV-Ray : Newsgroups : povray.newusers : Sphere Sweep/Splines : Re: Sphere Sweep/Splines Server Time
31 Jul 2024 02:20:32 EDT (-0400)
  Re: Sphere Sweep/Splines  
From: Will W
Date: 29 Mar 2003 19:32:04
Message: <3e863b04@news.povray.org>
If my understanding of what you are trying to do is correct, then you may
find the wedge() macro in shapes.inc would do the job. You'd be able to cut
sections out of the torus like cutting servings out of a bunt cake.

--
Will Woodhull
Thornhenge, SW Oregon, USA
willl.at.thornhenge.net


"K Schultz" <sno### [at] optonlinenet> wrote in message
news:3e860ee2$1@news.povray.org...
> Hi,
>
> I'm basically trying to cut a standard torus into about 5 uneven segments
> with spaces in between. At first I was going to cut the torus with the
> Difference {} command, then add sphere of the same radius as the torus to
> the end. It doesn't really work ( i was cutting the torus with boxes,
should
> I use something better?) so I decided to use the sphere sweep. I just need
> to get the sphere sweep to go on a radius of 1.25. I just can't figure out
> how many control points, or where to put them to get a perfectly round
> section. I'm looking for 5 segments about 1/8 of the circumfrence of the
> circle long and I can't figure out the math at all.
>
> Thanks for the help,
>
> Kevin


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