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> I have a problem. The simple scene below works perfectly in P3.5,
> but stops with an error in MegaPOV 1.0, which seems to expect
> some kind of parenthesis after the spline's name. I've read MP's
> docs without result.
The Soluce : the keyword spline{....}
> //"physical" representation of that spline, this is where it stops
FollowSpline (spline{SplCam},100,1)
Martial
http://Cathemline.org
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